Information about the game
You play the game as the Janitor of a space hotel. It’s very luxurious and contains many droids and robots for service purposes. But one day the robots suddenly run amok! It’s your job as the Janitor to “Mop the problem up”. Equipped with your trusty Janitron walkingbot that uses it’s antigravity gun to move objects and clean, you set out to unlock the now locked hotel doors and stop the robots insurrection once and for all.
What I accomplished
- Experimental fog solutions
- Exponential shadow mapping
- Player & AI body & base movement
- Refactor the rendering solution & system
- Light projected 2D Textures